

Clavell's name is synonymous with Japan, and it may soon be synonymous with another part of the Orient, Hong Kong, the setting of his current best-seller, ''Noble House.'' Mr.

''In 1945,'' he said, ''I swore I would toss the first brick through the first Japanese Embassy ever erected in London.'' Clavell was an 18-year-old British artillery officer in Java, he was captured by the Japanese and spent three years in two prisoner-of-war camps, including the notorious Changi camp in Singapore. In saying that once he would not have welcomed the Emperor, Mr. So I wrote him a letter and sent it to the Japanese Embassy, saying I would like to welcome you to my country one time I would not have, but now I do.'' ''It was eerie, and I felt personally very badly.

''The British are usually very hospitable, but when he came there was almost no one in the streets at all,'' Mr. But overall, he felt that this game is "Definitely the best entry in the James Clavell series.While James Clavell was writing ''Shogun'' in the early 1970's, the Emperor of Japan made his first visit to London. Rick Heli, on the website Spotlight on Games noted that "Each clipper sailing is a race in which greater profits are realized for coming first, and realized in ways that are very sensible for the theme." Heli noted that there are a large number of cards drawn, and that "some may complain that there is too much luck in the 'take that' cards". In Issue 140 of Dragon (December 1988), Jim Bambra thought the rules were "simple and elegant, taking into acount such things as clipper movement, market fluctuations, and a wide range of events." He recommended it, saying, " Tai-Pan is a fun, family game that makes for a good evening's entertainment." Publication history Īfter the success of the 1980 TV miniseries Shōgun and the 1981 miniseries Noble House, both based on novels by James Clavell, FASA quickly produced four family board games based on Clavell novels: Tai-Pan (1981), designed by Ian Bailey and Albie Fiore Noble House (1981) Shōgun (1983) and Whirlwind (1986). The players race back to England with their cargos the first clipper ship to arrive is able to sell their goods for the highest price. Each player uses a clipper ship to buy opium in India and sell it in China, then uses three local lorchas to buy Chinese goods such as silk and tea. Set in the 1830s, Tai Pan is a game of international commerce for 2–4 players. James Clavell's Tai-Pan is a board game published by FASA in 1981 that is based on the best-selling 1966 novel Tai-Pan by James Clavell.
